Decided to create a character based on an old helmet sketch I made when I first started learning ZBrush! It's always fun combing organic and hardsurface modeling techniques together while still exploring Blender 2.81 for production meshes!
Hope you guys like this one!
The assault rifle was based on Chris Doretz's weapon concept.
Check out his Artstation here: https://www.artstation.com/artwork/voRva