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Dodge this!

This Hellboy 3D model was inspired by various designs (mainly combining the more realistic Hellboy designs with the classic Mike Mignola's Hellboy).

For this project, I wanted to try creating an interesting pose for Hellboy. I used Maya to create the base meshes for the bust and the Hellboy's gun and then added fine details using ZBrush. To render the final Image, I wanted to experiment with Arnold's aiStandard material (if you want to learn Arnold I high recommend checking out Arvid Schneider's Youtube channel: https://www.youtube.com/user/URsProductions ).

The final image turned out better than I expected! But as always, feedback is always welcome!

Zbrush Black and White Preview

Zbrush Black and White Preview

Final Render (rendered in Arnold)

Final Render (rendered in Arnold)